This page stores palettes. It does not convert photos. To apply a saved set to a picture, open Photo to Pixel and switch color schemes.
Palettes stay in this browser only (local storage). Clearing site data removes them.
How to use it
- Create a palette and give it a name
- Choose one method for the palette:
- Manual add: pick colors or enter HEX, then click Add
- From image: upload a reference image to rebuild the palette colors
- Manual add: press Enter or tap Add color to add one at a time (this does not use the image). A palette holds up to 64 colors — at 64 the Add button turns off until you remove one
- From image: after choosing a file, drag Extract colors or tap the +/- buttons to preview how the set changes (it replaces the current colors)
- Use Color limit on that palette group to keep the front of the list and drop extras from the end. Drag the slider or tap +/- for precise control on touch screens. With no tighter limit, the whole group is used
- Copy HEX / CSS / JSON, or download
.hex/.gplfor Aseprite (Import Palette) and GIMP - Open Photo to Pixel — each saved palette appears as a color scheme, using that group's limit
Keep working sets small. 4 to 12 colors is a solid start; 64 is the ceiling per palette.
What this tool is not
It is not a second converter and not a lock/unlock handshake. Its only job is to manage the color lists Photo to Pixel can apply.
Next steps
- Convert with Photo to Pixel and save the Photo scheme into this library
- Browse Games for color moods that match shooting, puzzle, arcade, or adventure titles
- Read What Is a Pixel Game? if you want the style explained in plain language